Post by Administrator on Nov 30, 2009 19:04:17 GMT 1
Project.
The purpose of this 'Project.' is to make a series of maps that should be hosted on a series of servers where only the first server isn't protected by a password. In order to access the protected servers and retrieve the password one must finish the maps in order. When getting to the end of one map a trigger will automatically make the player who got there join the following map with password clearance, password for that specific serverlevel will be displayed for the player when joining there so that the player might be able to continue from that level the player has already reached.
Levels
The levels will be built in a singleplayer-inspired way and will be filled with all kinds of obstacles & mindgames, perhaps even NPCs. To mention a few examples of the adventurous content in these levels there should be climbing, mazes, artifacts to be found, items to collect & a bunch of stuff along the way that you must memorize in order to get through certain areas in the levels. Difficulty should also be risen when you go further into these series of maps.
Server / Level 1
Server / Level 2, last edit by BM at 01-12-09
Server / Level 3
If you have any questions about this project then please start a new thread and if there is one, continue to use that one.
(call it 'Project Questions' if you start it to make sure people doesn't have to start new threads for every single question)
If you have ideas for this project you are welcome to post them in this thread.
The purpose of this 'Project.' is to make a series of maps that should be hosted on a series of servers where only the first server isn't protected by a password. In order to access the protected servers and retrieve the password one must finish the maps in order. When getting to the end of one map a trigger will automatically make the player who got there join the following map with password clearance, password for that specific serverlevel will be displayed for the player when joining there so that the player might be able to continue from that level the player has already reached.
Levels
The levels will be built in a singleplayer-inspired way and will be filled with all kinds of obstacles & mindgames, perhaps even NPCs. To mention a few examples of the adventurous content in these levels there should be climbing, mazes, artifacts to be found, items to collect & a bunch of stuff along the way that you must memorize in order to get through certain areas in the levels. Difficulty should also be risen when you go further into these series of maps.
Server / Level 1
- Map Info.
- ...
- ...
Server / Level 2, last edit by BM at 01-12-09
- You'll start off under water, the ship broke. In this map your first objective will be swimming true tiny holes to advance through the level. This area will have some dark/foggy/claustrofobic feeling. We try to include thrilling moments, think of vulcanos and falling true waterfalls. Any ideas are welcome here!
- Next part will be some downwards climbing inside a cave, you'll need a torch to explore this cave. For those that are familliar with the burrows in DM-Climbtower (If not, check them out), it will be the same concept. Just a little different.
- ...
Server / Level 3
- Map Info.
- ...
- ...
If you have any questions about this project then please start a new thread and if there is one, continue to use that one.
(call it 'Project Questions' if you start it to make sure people doesn't have to start new threads for every single question)
If you have ideas for this project you are welcome to post them in this thread.